I am a designer with a focus in User Experience, User Interface and interaction design. I've been working as a freelancer since 2009, but that was when I lived in Michigan. Now, here in San Francisco, I am looking to join a startup. Previously, I worked as a design director to create the world most popular online course: "Learning How To Learn" by Barbara Oakley, with more than 1.5 million students enrolled. Also, I have done graphic design work that have been published by Penguin Books, Oxford Press and Prometheus Books.


UX/UI improvements for Antsquare App

For this project, I was responsible for the User Experience and design of Antsquare, an online marketplace, overseeing development of its iOS and android app, website, market product fit and business model. You can download the app here: App store: appsto.re/us/ElFt6.i Google Play: https://goo.gl/JLmvMu

Ava's Onboarding Design (pdf)

Ava is an app that helps deaf and hard of hearing people to be able to follow a group conversation. I was asked to design its onboarding experience. To see the design and the thought process behind it, click here

User Interface Design for Facebook Bot (pdf)

With the rise of machine learning, bots are more common everyday. This time, I was asked to design a user interface for a facebook bot that teaches Spanish. The goal was to make it fun and engaging, having in mind the limitations that bots present. To see the design and the thought process behind it, click here

A Mind For Numbers & Learning How to Learn (pdf)

As a graphic designer I've worked on many projects. Two of the most popular are the Non-ficiton NY Times Best Seller: "A Mind For Numbers" and the World Most Popular Online Course, with more than 1.5 million students enrolled worlwide: "Learning How to Learn", both created by Professor Barbara Oakley. To learn more about the design and the thought process behind them and see some of the illustrations I made, click here

ISO standard Human-centered design for interactive systems

Evaluating a design should not be difficult nor a mysterious task. Using a good standard and being able to communicate with the team is essential to create a highly successful design. That is why my approach to design follows the ISO standard Human-centered design for interactive systems (ISO 9241-210, 2010).